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NOTE!


Extract downloaded stage with WinRAR. Copy all STAGE files into a game folder.

If you don't have a game please download it from

Tutorials


Full user manual / making of
https://ever-growinggame.blogspot.rs/p/user-manual-making-of.html

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Walls


Wall purpose is to limit movement of a player or an enemy.  Also, the player can use walls as floors. Enemies CAN interact with walls. 

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Thin edges


The player can walk on thin edges but he also can walk through them. Enemies CANNOT interact with them.

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Backgrounds


Backgrounds serve only as decorations in the level. Player and enemies cannot interact with them. 


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Enemies / Bosses


Enemies serve as obstacles for a player. The player can kill them. Enemies CAN interact with walls but CANNOT interact with thin edges.

Some enemies need boundaries so use purple square to limit their movement (you can use walls for the same purposes). 



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Traps


Traps serve as obstacles for a player and cannot be destroyed by the player. 


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Puzzles


Spice your levels with few puzzles. Add blocks that only exists when certain level themes are on, spheres that change level themes, or even key and locked walls.  

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Costume change

Change main character costume by clicking SCROLL button on the main character.



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Teleports - Stage connection

When you save your stage you will give that stage a name. Next time you make stage you can add TELEPORT. If you click scroll mouse button on teleport you can enter the name of the stage and that will determine a destination of that teleport (where will you go if you use that teleport when you play stage).

For example: If you name one stage MMM you can insert teleport in the next stage that will lead into MMM stage by clicking on teleport with scroll mouse button and type MMM.





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TEXT and NPC dialog

Enter text and NPC dialog in your stage easy. Just click on NPC or text box with scroll mouse button and enter the text. Every time you press scroll button new row will begin.




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